I have a deep enthusiasm and adoration for all things pixel art. I have been creating assets for game devs, branding for businesses, assets for Live streamers/content creators and my own personal designs and projects.
I love getting creative with pixel art and creating cool things
I have 5+ years experience with pixel art. Prior to that I had already been an experienced graphic designer but around 2018 decided to put all my attention into pixel art and focus solely on it. Overtime I have greatly improved my style, competency and constantly learning new ways to work around various challenges in design.
I am quite versatile with my design styles as I get requested frequently with varying styles and design needs. Plus for myself I like to create various design styles for my project needs. Mostly I have a tendency to draw people, mainly portraits with subtle hints of Cyberpunk/futuristic vibes.
Yes! Versatility is one of my strengths! I am able to adapt and replicate styles when requested. I have worked with a lot of live streamers/content creators and artists creating assets for them, in that time I have had to cater to their style/theme needs which vary all the time. Replicating game styles and brand styles is a familiar aspect of my work.
Attached image descriptions: 1. A custom Naruto style animation scene
2. A custom Dead By Daylight animated loading scene
3. Scene of The Going Merry boat from One Piece
4. Character in the style of Ryu from Super Street Fighter 2 Turbo
5. Lightshow design with Mojo Jojo from Powerpuff Girls
I use an XP-PEN graphics tablet and I use the mouse to create work, I hop between the two when needed.
I predominantly use Aseprite for the UI/UX , its speed, simplicity and its fun to use. I have used it to create all the works you have seen. Its my no.1 program for pixel art!
Although not strictly designed for pixel art, photoshop is a great tool I use once in a while. For photoshop is a bigger program and you can get more creative doing pixel art and animations with its multitude of tools.
I used Adobe Premiere Pro to make the reel attached. I don't use Premiere Pro to create pixel art but use it to aid in creating long duration animation pieces and when I need to make mp4 files for various needs and when I need to add music and sound effects to an animation!
I am regularly working with .ase files (aseprite) and bouncing those down into GIF, PNG, JPG, WEBM, SVG, PSD and other formats that are requested by clients. I regularly use 256x144px for full screen scenes. which I can scale up by 1000% to 2560x1440 When posting to Instagram/TikTok I will use smaller resolutions like 108x135, 108x192px I use around 50px and below to make smaller assets which can be scaled up to whatever specific size that is needed for clients.
ANIMATION IS MY FORTE! I am regularly animating pixel art!
It is fun and challenging especially as pixel art in itself is some what limited but with these limitations it helps me get creative to do work arounds for various challenges that come up and for any ambitious designs.
Yes I am accustomed to making various assets for game genres like tiles, character sprites, title screens, backgrounds, User interfaces, objects, HUD's and avatar portraits for various types of game genres!
I accept requests for characters, portraits, animations, scenes, logos, branding, rotoscoping, music videos, animated shorts/movies. Mostly any type of instance where pixel art can be applied. However, I will not partake in any requests to create any designs that are overly crude, outright derogatory, discriminatory and offensive towards people/groups!
I price my work depending on the complexity of the design requested and the time frame that it is needed in. A large animated image with multiple moving layers will cost more compared to a small scale animated loop or still image. I am always willing to be flexible with clients needs and their budget.
I emphasise on detailed requirements from clients before starting any design. I want to be able to fully understand their design brief before I start anything. I may have ideas during the design process and may want to improvise, which I always ask beforehand before going through with it.
Understanding the clients full needs reduces the amount/need for revisions. But when needed I am happy to revise and edit designs.
I am prompt and very polite with clients and build trust with them by treating their design request as if it was my own personal work and finish off with high quality pixel art that they are very happy with and I am very proud of!
1. Be sure you fully know what you want when wanting to hire, try not to be vague. As a pixel artist I love to see detailed briefs with references/sketches
2. Check Portfolios, look for quality work that is ranged or is close to a style that you require
3. Take note of their communication skills, their politeness and promptness
4. Question their experience level in creating pixel art.
5. If available, check testimonies of their previous clients.
6. Consider flexibility when negotiating time and hire costs.
7. Be open to the artists suggestions and feedback, they may have expertise in your request and could help improve it!
8. Look around their socials to perhaps get an idea/outlook on their work ethic and attitude, it can help you narrow down and find a great artist who will be a great fit for your request(s)